- From: Kai Ninomiya <kainino@google.com>
- Date: Wed, 03 Jan 2018 20:15:56 +0000
- To: public-gpu <public-gpu@w3.org>
Received on Wednesday, 3 January 2018 20:16:30 UTC
FYI, the discussion has been pushed back to next Wednesday, Jan 10. -Kai On Mon, Jan 1, 2018 at 5:08 PM Kai Ninomiya <kainino@google.com> wrote: > All, > > We (Google, with input from Mozilla - greatly appreciated) have just > published our position paper: *Directly ingest SPIR-V, and not a > human-writable shading language*. It includes the promise ANGLE bug list > arguing against human-writable languages. > > https://github.com/gpuweb/gpuweb/issues/44 > Feedback is appreciated (let's keep it on the GitHub issue where possible, > so we don't fork the thread). > > Since we plan to discuss shading languages at *this Wednesday's meeting > (Jan 3)*, it would be ideal if everyone could take a look before then. > Thanks! > > -Kai >
Received on Wednesday, 3 January 2018 20:16:30 UTC