- From: Corentin Wallez <cwallez@google.com>
- Date: Mon, 23 Oct 2017 16:00:11 -0400
- To: Dzmitry Malyshau <dmalyshau@mozilla.com>
- Cc: public-gpu <public-gpu@w3.org>
- Message-ID: <CAGdfWNMO85uWE0kHLEobu_RiqBA1GMuhP4+tB4NJ+eAMmp8Ryw@mail.gmail.com>
Thanks for the links! Yeah we paused work on NXT for while as we had more immediate priorities on WebGL/ANGLE but we're looking to resume work on it shortly (looking at you, Vulkan backend). On Mon, Oct 23, 2017 at 3:54 PM, Dzmitry Malyshau <dmalyshau@mozilla.com> wrote: > Hi Corentin, > > Thanks for the links! > I saw those but was confused that the standalone seen last update in > August (later found the experimental branch updated in Sept - > https://github.com/google/nxt-standalone/network). > > For completeness, here are the upstream links for our prototype: > > - https://github.com/gfx-rs/gfx - graphics abstraction library > - https://github.com/kvark/webgpu-servo - Servo prototype based on > gfx-rs, running on Vulkan, DX12, and Metal > > Regards, > Dzmitry > > On Thu, Oct 19, 2017 at 7:10 PM, Corentin Wallez <cwallez@google.com> > wrote: > >> Hey all, >> >> Last meeting Dzmitry asked which repos where the upstream for NXT, >> Chromium's WebGPU prototype. Here they are: >> >> - https://github.com/google/nxt-standalone is the standalone library >> implementing the prototype outside of browsers. >> - https://github.com/kangz/nxt-chromium is a fork of Chromium >> integrating this library. I'm in the process of updating it to ToT Chromium >> and ToT NXT. >> >> Cheers, >> >> Corentin >> > >
Received on Monday, 23 October 2017 20:01:41 UTC