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Workshop #1 on "what holds back web gaming?" - Tuesday 11 May - 8am UTC

From: Francois Daoust <fd@w3.org>
Date: Mon, 10 May 2021 15:48:43 +0000
To: public-games@w3.org
Message-Id: <em409d2ce5-8a64-426f-a7c0-b9d805e7b547@tipc>
Hi Games Community Group,

Thanks to those who responded to the short poll on workshop topics.

Most popular topic, by a small margin, is...

"The web platform has come a long way since the days of Flash. Megahits 
such as Candy Crush and Clash Royale or indie games such as Among Us are 
completely achievable on the web today. So… why don’t more game 
developers build games for the web? In other words, what holds back web 
gaming?"

We will start with that tomorrow. Get ready to brainstorm!

Call information (date and Zoom coordinates) are available at:
https://www.w3.org/events/meetings/6159072f-6319-4431-83eb-eb4ca4bddf39

Thanks,
Francois.
Received on Monday, 10 May 2021 15:48:46 UTC

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