- From: Tom Greenaway <tomgreenaway@google.com>
- Date: Tue, 9 Feb 2021 14:41:27 +0100
- To: public-games@w3.org
- Message-ID: <CAMgVZKAyQD1w9u4R=3CSy80Fg1sSiB=+iqyELXOLdtusk4thaw@mail.gmail.com>
Andre's talk is available here: https://drive.google.com/file/d/1Al_l-RUwnMD2U_Z7fOYpGdzOWT_PZQo4/view?usp=sharing Thanks Andre! On Tue, Feb 9, 2021 at 11:54 AM Tom Greenaway <tomgreenaway@google.com> wrote: > Greetings everyone! > > > > Thank you to everyone who joined today’s Web Games call. It was great to > speak to you all and listen to the talks from the speakers! > > 🧐 The full minutes are available here > <https://docs.google.com/document/d/1CQtWyYPOjLy7np7SW-exbW20SXv61YaStBBVi042oHc/edit> > 🧐 > > Today’s call focused around web content embedded in native mobile > platforms. Some highlights: > > - > > Alicia Nie (聂蔚青) from Tencent spoke about the WeChat mini game runtime: > - > > They believe by creating a subset of valid HTML, CSS and JS – and > creating additional APIs – they’ve been able to achieve a more optimised > runtime specifically for games. > - > > Andre Bandarra from Google spoke about 3 runtimes for web content: > - > > Andre walked us through the major differences of three APIs > available on Android for embedding web content: WebView, Chrome Custom Tabs > and Trusted Web Activities. He also hinted at the potential of a future API > called WebLayer > <https://chromium.googlesource.com/chromium/src/+/master/weblayer/README.md> > that might be the best of both worlds for WebViews and games. > - > > Jacob Clark from the BBC spoke about their cross platform HTML5 > runtime that they leverage across native and the web: > - > > This talk highlighted some of the remaining blockers that the BBC > feel prevent them from fully embracing Trusted Web Activities as their > runtime for games – specifically around durable storage and other APIs such > as haptic feedback. > > > Some follow-up topics / requests: > > - > > Alicia from Tencent suggested they can provide benchmarks comparing > the performance of their mini game runtime with the embedded webviews of > the iOS and Android platforms. > - > > Jacob it would be great if you could provide some more details on the > exact requirements you’re looking for in relation to the durable storage > topic that you raised. > - > > A request for all the speakers (Alicia, Andre and Jacob) – would you > be able to share the decks you presented? > - > > A question for Alicia, are you happy for us to ask more in-depth > technical questions on the mailing list regarding your > engine/runtime/framework works? This might be a better format for digging > into the details. > > > Our next meeting will be on April 13th at an EMEA+AMER friendly time. > Likely 9am PST (6pm CET). > > Thank you everyone and especially the speakers! > > > Cheers > > Francois, Noël and Tom > > Tom Greenaway | Developer Advocate | Chrome & Web | Google France >
Received on Tuesday, 9 February 2021 13:41:56 UTC