- From: Tom Greenaway <tomgreenaway@google.com>
- Date: Sun, 11 Apr 2021 15:34:11 +0200
- To: public-games@w3.org, Chris Cunningham <chcunningham@google.com>
- Message-ID: <CAMgVZKDZWVrUtjuNm-dTpgV9_rzV9zn=ouTSMFDxUtSC6SENHw@mail.gmail.com>
Hello Games Community Group! Two things: - Heads up – we have our April Games Group meeting on Thursday April 15 08:30 Pacific Time! - We'd like to brainstorm a new set of workshop calls. *Question / action item for you below.* *For this week's call:* *Anthony Bowker from Unity* will be giving us a presentation about Unity's current HTML5 efforts and *Paul Adenot from Mozilla* and* Chris Cunningham from Google* will be speaking about WebCodecs. You should've received an actual event invite via the W3C's new event management tool. *Zoom access details for the call are in that event invite.* *Regarding the workshop calls proposal:* We would like to discuss the idea of having a secondly bi-monthly call (every other month) which would be more of a "workshop format". We envision these workshop calls to start with a very focused question that we would discuss and break into groups to brainstorm web platform solutions for solving and by the end of the call we'd like to identify actionable next steps from the ideas generated. In prep for the call this Thursday, I thought I'd share some examples of high level questions we could use as a starting point for these workshop calls: - *How could the web platform enable web games to be more viral?* - *Why don’t more developers build web games?* - *How can we protect the IP of a web game? (i.e. web games are easy to copy/paste)* *What does the group think of this idea? What other high level questions would you propose?* Cheers Francois, Noel & Tom
Received on Sunday, 11 April 2021 13:34:41 UTC