Re: HTML for games wish list

On 17 October 2011 14:41, Gerd Wagner <> wrote:

> Our use cases are not related to module handling. We have sims/games where
> the user/player can enter her own code for expressions and functions at run
> time. This is like in "programming games", but we want to use this also for
> educational purposes in "serious" games.

I may be wrong, but you should be able to run your code in a sandbox
using blobs and workers.

Szymon Piłkowski :-:

Received on Monday, 17 October 2011 15:15:41 UTC