- From: Boaz Sender <boaz@bocoup.com>
- Date: Thu, 10 Nov 2011 04:12:29 +0000
- To: Philippe Le Hegaret <plh@w3.org>
- Cc: public-games@w3.org
- Message-ID: <CAHx3KhcLuobfg4cJDExtaci96YDPoA3xSqz3m6sDT27aa3azGw@mail.gmail.com>
I refined the use case to be along the lines of the one called out in the last report. -- Boaz Sender http://bocoup.com | 1-617-379-2752 355 Congress St, Boston MA, 02210 On Tue, Nov 8, 2011 at 10:35 PM, Philippe Le Hegaret <plh@w3.org> wrote: > On Tue, 2011-11-08 at 05:46 +0000, Boaz Sender wrote: > > Hello Games Community Group, > > Thank you to all who came out to the summit last week. I am writing to > > the public mailing list, and BCCing all that registered online for the > > summit. > > > > > > I have posted a draft report > > at: > https://docs.google.com/document/pub?id=1fs1hpZvP05ViEWtaLSmNQUV_PW2jCWS5Oe2GAdBKgl0 > > [[ > High performance timers > Use case > Allow developers to respond to profile render tasks with nano second > accuracy > Request description > Implement a nano second timer and expose it to setTimeout and > setInterval > Target W3C group > Web Performance group > Traction > Chrome issue indicates window.performance.now() may be coming soon. > http://code.google.com/p/chromium/issues/detail?id=95738#c7 > Note from PLH to Games Community Group on this feature: > http://lists.w3.org/Archives/Public/public-games/2011Nov/0000.html > ]] > > It would be nice to refine this use case and requirement imho. It now > seems to be a different requirement than the one cited in the first > report (the first report seemed to be about Event.timestamp). > > Philippe > > >
Received on Thursday, 10 November 2011 04:13:25 UTC