public-fxtf-archive@w3.org from December 2024 by subject

[fxtf-drafts] [css-geometry] `DOMMatrixReadonly` stringifier does not stringify all matrix elements. (#574)

[fxtf-drafts] [css-masking-1] Replace <geometry-box> with <coord-box> for mask (#577)

[fxtf-drafts] [geometry-1] `DomMatrixReadOnly` is missing `preMultiply()` method (and the idea of better mutable vs immutable patterns) (#587)

[fxtf-drafts] [geometry-1] `DomMatrixReadOnly` is missing `preMultiply()` method (better mutable vs immutable patterns?) (#587)

[fxtf-drafts] [geometry-1] DOMMatrix should perhaps describe when zero values should be positive or negative zero (#474)

[fxtf-drafts] [geometry-1] Improve algorithm steps for identity transforms (#579)

[fxtf-drafts] [geometry-1] Methods of immutable classes should return immutable instances. (#586)

[fxtf-drafts] [geometry-1] only `DOMMatrix` `toFloat32Array` and `toFloat64Array` methods, but no `toArray` method for regular arrays (#578)

[fxtf-drafts] [geometry-1] propose adding DOMPoint as an argument for DOMMatrix that accepts vectors. (#585)

[fxtf-drafts] [geometry-1] rotateSelf doesn't seem to be clearly defined (#354)

[fxtf-drafts] [geometry-1] setting a matrix to identity with setters keeps is2D `true`. Creating a matrix with a 16-number identity sequence sets `is2D` to `false`. (#588)

[fxtf-drafts] [geometry-1] Steps for `multiplySelf` are inefficient (#580)

[fxtf-drafts] [geometry-1] There is no way to reset `DOMMatrix` `is2D` back to `true` when returning to identity. (#584)

[fxtf-drafts] [geometry-1] What's the point of `DOMMatrixInit` if the `constructor` cannot accept such a value? (#581)

[fxtf-drafts] [geometry-1] Why does `multiplySelf` just accept another `DOMMatrix`? (#582)

[fxtf-drafts] [geometry] DOMMatrix/DOMMatrix could use more methods and helpers. (#194)

[fxtf-drafts] [geometry] return DOMPoint or DOMPointReadOnly accordingly, from matrixTransform method? (#275)

[fxtf-drafts] [geometry] Why does DOMMatrixReadOnly.scale() take an origin, but rotate() does not? (#213)

[fxtf-drafts] [motion-1] Move to CR (#541)

[fxtf-drafts] Improve algorithm steps for identity transforms (#579)

[fxtf-drafts] Pull Request: Improve links to 2D vs 3D transforms math descriptions.

Last message date: Monday, 30 December 2024 09:28:07 UTC