- From: Joe Pea via GitHub <sysbot+gh@w3.org>
- Date: Sat, 28 Dec 2024 04:33:53 +0000
- To: public-fxtf-archive@w3.org
trusktr has just created a new issue for https://github.com/w3c/fxtf-drafts:
== [geometry-1] setting a matrix to identity with setters keeps is2D `true`. Creating a matrix with a 16-number identity sequence sets `is2D` to `false`. ==
There's a discrepancy:
This,
```js
const mat = new DOMMatrix()
toIdentity(mat)
console.log(mat.is2D) // "true"
function toIdentity(mat) {
mat.m11 = 1
mat.m12 = 0
mat.m13 = 0
mat.m14 = 0
mat.m21 = 0
mat.m22 = 1
mat.m23 = 0
mat.m24 = 0
mat.m31 = 0
mat.m32 = 0
mat.m33 = 1
mat.m34 = 0
mat.m41 = 0
mat.m42 = 0
mat.m43 = 0
mat.m44 = 1
}
```
is essentially the same as the following,
```js
const mat = new DOMMatrix([
1, 0, 0, 0,
0, 1 ,0, 0,
0, 0, 1, 0,
0, 0, 0, 1
])
console.log(mat.is2D) // "false"
```
except `is2D` is `false` instead of `true` in the second one.
I believe that if a matrix is set back to identity in any way, `is2D` should return `true`.
Related:
- https://github.com/w3c/fxtf-drafts/issues/584
Please view or discuss this issue at https://github.com/w3c/fxtf-drafts/issues/588 using your GitHub account
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Received on Saturday, 28 December 2024 04:33:54 UTC