Re: [fxtf-drafts] [geometry] 0/-0 equality in "validate and fixup", isIdentity, is2D

My only other thought is that maybe we could do this on a broader web platform level, by censoring all -0s when converting from JS values to (unrestricted) double|floats. I think that would probably not be good for perf reasons, but I am just guessing, without knowledge of how the bindings handle the translation today.

GitHub Notification of comment by domenic
Please view or discuss this issue at using your GitHub account

Received on Friday, 12 May 2017 13:59:44 UTC