Re: [fxtf-drafts] [geometry] 0/-0 equality in "validate and fixup", isIdentity, is2D

My only other thought is that maybe we could do this on a broader web platform level, by censoring all -0s when converting from JS values to (unrestricted) double|floats. I think that would probably not be good for perf reasons, but I am just guessing, without knowledge of how the bindings handle the translation today.

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Received on Friday, 12 May 2017 13:59:44 UTC