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Re: [fxtf-drafts] [geometry] 0/-0 equality in "validate and fixup", isIdentity, is2D

From: Simon Pieters via GitHub <sysbot+gh@w3.org>
Date: Mon, 15 May 2017 08:25:26 +0000
To: public-fxtf-archive@w3.org
Message-ID: <issue_comment.created-301409329-1494836724-sysbot+gh@w3.org>
I think it makes more sense to preserve -0 as -0, so it's more consistent with JS.

Treating +0 and -0 as equivalent sounds good. I'll try to fix this for Geometry.

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GitHub Notification of comment by zcorpan
Please view or discuss this issue at https://github.com/w3c/fxtf-drafts/issues/152#issuecomment-301409329 using your GitHub account
Received on Monday, 15 May 2017 08:25:32 UTC

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