- From: Simon Pieters <simonp@opera.com>
- Date: Tue, 24 Mar 2015 22:27:39 +0100
- To: "public-fx@w3.org" <public-fx@w3.org>
Most interfaces in the Geometry spec have a dictionary type so you can use
a direct JS object as an argument instead of requiring the object to
implement the relevant interface. DOMMatrix doesn't have a dictionary
though. It seems to me that it should.
Since DOMMatrix has both a-f and m11-m44 attributes, the dictionary will
have to support members for all those as well and accept objects where all
are set.
It probably makes sense to have a dictionary member for is2D, to preserve
it being false even though the members indicate a 2d matrix. The
constructor could throw TypeError if it was set to true but the other
members indicate a 3d matrix.
I don't see any reason to have a dictionary member for isIdentity.
The a-f members and the corresponding mXX members can't have default
values in the IDL, but can be defaulted in prose in the algorithm. If e.g.
a and m11 are set to different values we could throw TypeError.
dictionary DOMMatrixInit {
unrestricted double a; // 1
unrestricted double b; // 0
unrestricted double c; // 0
unrestricted double d; // 1
unrestricted double e; // 0
unrestricted double f; // 0
unrestricted double m11; // 1
unrestricted double m12; // 0
unrestricted double m13 = 0;
unrestricted double m14 = 0;
unrestricted double m21; // 0
unrestricted double m22; // 1
unrestricted double m23 = 0;
unrestricted double m24 = 0;
unrestricted double m31 = 0;
unrestricted double m32 = 0;
unrestricted double m33 = 1;
unrestricted double m34 = 0;
unrestricted double m41; // 0
unrestricted double m42; // 0
unrestricted double m43 = 0;
unrestricted double m44 = 1;
boolean is2D;
};
Does this seem reasonable?
--
Simon Pieters
Opera Software
Received on Tuesday, 24 March 2015 21:28:10 UTC