- From: Tab Atkins Jr. <jackalmage@gmail.com>
- Date: Fri, 3 Oct 2014 10:29:55 -0400
- To: Brian Birtles <bbirtles@mozilla.com>
- Cc: "public-fx@w3.org" <public-fx@w3.org>
On Thu, Oct 2, 2014 at 8:21 PM, Brian Birtles <bbirtles@mozilla.com> wrote: > 11. SUPPORT NEGATIVE INFINITY DELAY WITH INFINITE REPETITION? > ============================================================= > (Brian) > > https://bugzilla.mozilla.org/show_bug.cgi?id=1043156 > > Shane: seems reasonable to be able to define an animation that runs forever > and has always been running. So long as it takes into account iterationStart > so that at currentTime 0 it lines up with iterationStart. > > Brian: we'd have to change delay and startTime to be unrestricted doubles? > > Shane: Probably ok. This doesn't work, since you can't tell what your .currentIteration value is (it's Infinity, since we don't implement transfinites), nor how far through that iteration you are. ~TJ
Received on Friday, 3 October 2014 14:30:45 UTC