- From: Mounir Lamouri <mounir@lamouri.fr>
- Date: Fri, 01 Aug 2014 19:24:08 +1000
- To: public-fx@w3.org
- Cc: Tim Volodine <timvolodine@google.com>
(bcc: public-geolocation@w3.org) Hi, A couple of weeks ago, Tim Volodine offered a solution that would significantly improve the developer experience with the DeviceOrientaiton API [1]. The solution consists of exposing a quaternion in order to represent the rotation instead of euler angles. It occurred to me that instead of having the Device Orientation specification exposing Quaternions to the platform, it might be better to include this in the Geometry specification. WDYT? [1] http://lists.w3.org/Archives/Public/public-geolocation/2014Jul/0023.html -- Mounir
Received on Friday, 1 August 2014 09:24:31 UTC