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Re: Processing model for the first argument of Animatable.animate is not well defined

From: Brian Birtles <bbirtles@mozilla.com>
Date: Thu, 17 Apr 2014 15:04:59 +0900
Message-ID: <534F6F0B.6080905@mozilla.com>
To: Boris Zbarsky <bzbarsky@MIT.EDU>, public-fx@w3.org
CC: "shans@google.com" <shans@google.com>
I've updated the spec now starting at:

   (Not that named anchors really work with respec, but it's section 5.9.4)

   Changeset: https://dvcs.w3.org/hg/FXTF/rev/7e29a8906626

Hopefully all these issues are now addressed.

(2014/04/16 16:33), Boris Zbarsky wrote:
> On 4/16/14 3:19 AM, Brian Birtles wrote:
>> I'll spec this as doing the coercions for the timing argument first then
>> the funky effect/keyframe handling.
> To be clear, that behavior will fall out automatically if "object?" is
> used in the IDL and the keyframe bits are done in prose.
>> I guess we should say that in the case of Animatable.animate, the
>> "object" argument is processed (normalized) before constructing the
>> Animation object (i.e. it isn't processed by the constructor of the
>> Animation object) although I wonder if there's any observable difference.
> I don't think there's an observable difference.
> -Boris
Received on Thursday, 17 April 2014 06:05:27 UTC

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