- From: L. David Baron <dbaron@dbaron.org>
- Date: Tue, 21 Aug 2012 14:20:52 -0700
- To: public-fx@w3.org
http://dev.w3.org/csswg/css3-transforms/#three-d-transform-functions says that, for rotate3d(): # If the direction vector is not of unit length, it will be # normalized. Yet http://dev.w3.org/csswg/css3-transforms/#transform-property says: # Computed value: As specified, but with relative lengths # converted into absolute lengths. which means that this normalization is not applied to the computed value. Given that it's not applied to the computed value, when *is* it applied -- and why does it even matter to say that normalization happens? Or was it intended that the normalization apply to the computed value? -David -- 𝄞 L. David Baron http://dbaron.org/ 𝄂 𝄢 Mozilla http://www.mozilla.org/ 𝄂
Received on Tuesday, 21 August 2012 21:21:15 UTC