- From: Dr. Olaf Hoffmann <Dr.O.Hoffmann@gmx.de>
- Date: Mon, 4 Jun 2012 14:36:09 +0200
- To: public-fx@w3.org
(... continued, this still belongs here) Dirk Schulze: ... > > This is not completely the same thing. > > Even if you interpolate for example between matrix, matrix and matrix, > > there will be no meaningful distance function to get a paced behaviour. > > I think, the same applies for rotate3d if the direction of the rotation > > axis changes - this is similar to a change of the rotation center of > > rotate. > > Do you know where it was discussions previously? There should be an issue/action in the internal list about comments and changes on SVG tiny 1.2. I think, finally Cameron fixed the table of complex types related to a discussion started with one of my own official last call comments about SVG tiny 1.2, that should be availlable in the www-svg@w3.org archive and in the archive of last call comments about SVG tiny 1.2. Especially for rotate, if you look in early draft versions of SVG tiny 1.2., with the formula it was tried to add lengths ot angles, indicating already, that the formula was created without an understanding of 'paced', 'rotation' or 'addition' of entities with (implicated) units ;o) Obviously this was not acceptable ;o) As already mentioned, if you find a meaningfull distance function related to a paced change for example for the matrix type, try to explain the relation here. And if it is convincing, you found a new type of paced behaviour. If you find additionally use cases for this - even better ... Olaf
Received on Monday, 4 June 2012 12:43:21 UTC