- From: Ralph Thomas <ralpht@gmail.com>
- Date: Fri, 16 Dec 2011 17:29:42 -0800
- To: Vincent Hardy <vhardy@adobe.com>
- Cc: "public-fx@w3.org" <public-fx@w3.org>, Adam Barth <w3c@adambarth.com>
Hi Vincent, Could it be possible to use WebGL (timing rendering continuously to texture) to observe page composition times in Method A in spite of rounding rAF up to MSET? Ralph On Fri, Dec 16, 2011 at 5:05 PM, Vincent Hardy <vhardy@adobe.com> wrote: > Hello, > > We have put a summary of the CSS shaders security issues at: > > http://www.w3.org/Graphics/fx/wiki/CSS_Shaders_Security > > I hope this captures the problem properly and that the proposed methods will > provide a way forward on the issues. If issues are not summarized properly > or fail to represent a particular point of view, please comment so that we > can improve this summary and/or proposal. > > Feedback from other implementors and GPU experts on "Method A" would be very > helpful. > > Thanks to all who have commented on the issue and in particular to Adam > Barth for working with Dean and I to put together this summary and proposal > together. > > Kind regards, > Vincent Hardy > > P.S: I will be out of the office for the next two weeks and will have a > limited or no ability to respond to email during that period. >
Received on Saturday, 17 December 2011 01:30:12 UTC