- From: Tab Atkins Jr. <jackalmage@gmail.com>
- Date: Mon, 31 Oct 2011 16:34:13 -0700
- To: Vincent Hardy <vhardy@adobe.com>
- Cc: Patrick Dengler <patd@microsoft.com>, Dirk Schulze <vbs85@gmx.de>, Dean Jackson <dino@apple.com>, "public-fx@w3.org" <public-fx@w3.org>
On Mon, Oct 31, 2011 at 10:30 AM, Vincent Hardy <vhardy@adobe.com> wrote: > Tab: you mention that more things than the shading language are contentious. > Can you explain what these contentious issues are? > Are you referring to the issues raised on the mailing list: > http://www.w3.org/Graphics/fx/wiki/Custom_Filters#Issues_List > or something else? I'm specifically referring to the issue of selecting through a vertex filter, and the security issues with using a fragment shader to extract information through a timing channel. Both of these are unaddressed and probably difficult to deal with, and may take a decent amount of time to deal with. > The CSS shaders proposal responds to the feCustom 'question' in the 'Filter > Effects' specification and it seems more natural to integrate it than keep > it a separate specification. Or we can just move the definition of <feCustom> to Shaders. ~TJ
Received on Monday, 31 October 2011 23:35:11 UTC