- From: Robin Berjon <robin@robineko.com>
- Date: Wed, 30 Sep 2009 12:11:18 +0200
- To: Max Froumentin <maxfro@opera.com>
- Cc: "Tran, Dzung D" <dzung.d.tran@intel.com>, "public-device-apis@w3.org" <public-device-apis@w3.org>
On Sep 29, 2009, at 09:44 , Max Froumentin wrote: > On Mon, 28 Sep 2009 19:17:57 +0200, Tran, Dzung D <dzung.d.tran@intel.com > > wrote: > Requirements for System Info & Events: >> - Power: battery, wall >> - Connection: WIFI, LAN, 3G, ..etc >> - CPU: type, id#, model, freq, number >> - Storage: hard disk, Solid state, read & write attributes > > Also, available space, but then we're entering File I/O territory I think this is still in the device information domain. >> - Memory: RAM, >> - Display: # of display, color depth, resolution >> - Input: mouse, keyboard > > +keypad, voice, stylus Specifying this is useful but can get scary. Is touch different from stylus? (if you're doing your own hit testing, the difference can matter). Does the keyboard have 5-way nav? Does it have a Cmd key? F15? I think that it would be worth trying to define the level of granularity that we'd like to have. >> - Audio: stereo, 5.1, 7.1 channels, microphone (recording) >> o Is this audio codec capability? >> - Video: Is this video codec capability? What about recording? >> - Thermal: internal, external (ambient) >> - Ambient Sound >> - Ambient Light (screen adjust due to brightness) > > one or several values? (the iPhone has 2 ambient light detectors) In general I think we should go for multiple unless we're certain that it doesn't make sense to do so. And when a global value is useful provide that as well. A typical example is battery. You can have several, it can be useful to know that you have several, but it's also useful to just know the global charge level without summing up all the batteries yourself. So you get something like: interface DeviceInfo { // ... readonly attribute sequence<Battery> batteries; readonly attribute float batteryLevel; // ... }; interface Battery { readonly attribute float batteryLevel; }; This is an approach that can be replicated easily, though of course we should check in each case to see if it makes sense. >> - Proximity > > to what? Your face. Seriously, the iPhone for instance will switch the screen and touch device off when close to something. I'm sure other touch phones do the same. It's extremely annoying if you don't happen to hold your phone in strict compliance with the way Apple engineers have decided that it must be, but on the other hand it does save one from dialling with one's earlobe. >> - Movement: gyroscope, accelerometer >> - Vibrate device >> - Compass > > As in the existence or absence of a Compass device, right? But not > providing a heading, since that would overlap the geolocation > specification. > If that's right, then add: Geolocation device Agreed. -- Robin Berjon robineko — setting new standards http://robineko.com/
Received on Wednesday, 30 September 2009 10:11:47 UTC