- From: Max Froumentin <maxfro@opera.com>
- Date: Fri, 13 Nov 2009 17:05:52 +0100
- To: "Tran, Dzung D" <dzung.d.tran@intel.com>
- CC: Dominique Hazael-Massieux <dom@w3.org>, "Ingmar.Kliche@telekom.de" <Ingmar.Kliche@telekom.de>, "public-device-apis@w3.org" <public-device-apis@w3.org>
On 12/11/2009 16:09, Tran, Dzung D wrote: > I sent this message earlier, but didn't see it, so sorry if this is a repeat. > > We should take a look at Gears Camera API: > > http://code.google.com/p/gears/wiki/CameraAPI Andrei had already posted that link a few months back, which started a similar discussion: http://www.w3.org/mid/708552fb0908070643u68cb0e28odf299557361aa859@mail.gmail.com Personally, I like the File Upload idea. E.g.: [[ <input id="cameraInput" type="file" accept="image/*"/> <script> var files = document.getElementById('cameraInput'); // returns an instance of Filelist // let's write the uploaded picture in to a canvas var image = files.item[0].getAs("File.IMAGE"); var canvas = document.getElementById("someCanvas"); canvas.getContext('2D').drawImage(0,0,image.width,image.height); <script> ]] or something similar which matches the File Upload specification. Seems to fulfill most use cases. Except the streaming video, I'm afraid ;) Max.
Received on Friday, 13 November 2009 16:06:36 UTC