Re: [deviceorientation] Opposite z-axis for example 7 (#96)

> (Example 9 also seems to be wrong: If the phone is in the vertical plane, `accelerationIncludingGravity` should be `{ x: v^2/r, y: 9.8, z:0 }`. Do you want a separate issue for that?

Yes, please, I feel it's easier to handle this separately.

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Received on Thursday, 8 July 2021 15:11:44 UTC