Re: [deviceorientation] Opposite z-axis for example 7 (#96)

Here's my understanding of it:

`accelerationIncludingGravity` is supposed to represent [_"the acceleration of the hosting device, plus an acceleration equal and opposite to the acceleration due to gravity"_](https://w3c.github.io/deviceorientation/#ref-for-dom-devicemotionevent-accelerationincludinggravity%E2%91%A3), so if the device is lying flat on a horizontal surface, the host device's acceleration is 0, gravity is -9.8 and therefore `accelerationIncludingGravity.z` is 9.8.

In example 8, it's `acceleration.z` that is -9.8, while `accelerationIncludingGravity.z` would be -9.8 from `acceleration.z` + 9.8 of an acceleration equal and opposite to the acceleration due to gravity = 0.

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Received on Wednesday, 7 July 2021 13:35:02 UTC