- From: Kevin Babbitt via GitHub <sysbot+gh@w3.org>
- Date: Wed, 19 Mar 2025 20:47:11 +0000
- To: public-css-archive@w3.org
> [@kbabbitt](https://github.com/kbabbitt) With the current proposal you should be able to use the custom ident for that: > > ``` > @keyframes bounce { > 0% { left: 0px; top: random(match-element --iteration-1, 0px, 1000px); } > 25% { left: random(match-element --iteration-2, 0px, 1000px); top: 1000px; } > 50% { left: 1000px; top: random(match-element --iteration-3, 0px, 1000px); } > 75% { left: random(match-element --iteration-4, 0px, 1000px); top: 0px; } > } > ``` @nt1m as I understood the proposal, that would select a random value once for each keyframe, and then reuse those same values for every iteration of the animation. Is that not the case? The use case I suggested called for a new random value, for every keyframe, for every iteration, but each time a random value is drawn, all elements to which the animation is applied get the same value. -- GitHub Notification of comment by kbabbitt Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/11742#issuecomment-2738073385 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Wednesday, 19 March 2025 20:47:12 UTC