- From: Antoine Quint via GitHub <sysbot+gh@w3.org>
- Date: Tue, 26 Nov 2024 21:47:35 +0000
- To: public-css-archive@w3.org
graouts has just created a new issue for https://github.com/w3c/csswg-drafts:
== [web-animations-2] procedure to convert a time-based animation to a proportional animation might yield a division by 0 ==
The procedure to [convert a time-based animation to a proportional animation](https://drafts.csswg.org/web-animations-2/#animations) has the following sub-step:
> Let _total time_ be equal to [end time](https://drafts.csswg.org/web-animations-2/#end-time)
… and then several steps after that where we divide values by _total time_. However, _total time_ may be 0, for instance if the specified delay is the negative value of the specified iteration duration, as is the case in the WPT test [scroll-animations/scroll-timelines/effect-updateTiming.html](https://github.com/web-platform-tests/wpt/blob/d6ea893fddc33c9215d0a1c9b06066ff6a4d1bba/scroll-animations/scroll-timelines/effect-updateTiming.html#L47-L56):
```javascript
test(t => {
const anim = createScrollLinkedAnimationWithTiming(t, {duration: 100, delay: -100})
anim.play();
anim.effect.updateTiming({ delay: -100 });
assert_equals(anim.effect.getTiming().delay, -100, 'set delay -100');
assert_equals(anim.effect.getComputedTiming().delay, -100,
'getComputedTiming() after set delay -100');
assert_percents_equal(anim.effect.getComputedTiming().endTime, 0,
'getComputedTiming().endTime after set delay -100');
}, 'Allows setting the delay to a negative number');
```
The spec needs a provision for computing the [start delay](https://drafts.csswg.org/web-animations-2/#start-delay), [end delay](https://drafts.csswg.org/web-animations-1/#end-delay) and [iteration duration](https://drafts.csswg.org/web-animations-1/#iteration-duration) in this case.
Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/11276 using your GitHub account
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Received on Tuesday, 26 November 2024 21:47:36 UTC