- From: Chris Lilley via GitHub <sysbot+gh@w3.org>
- Date: Tue, 19 Nov 2024 14:17:07 +0000
- To: public-css-archive@w3.org
> One reason that choices (1) and (2) are on this list is that I'm not sure how useful it is to do compositing in a cylindrical space. I'm happy to be pointed to evidence on this. There are three useful spaces for compositing: 1. CIE XYZ (or equivalently, any unbounded linear-light RGB space) to get the right result 2. gamma-encoded sRGB, to get the wrong but web-compatible result 3. gamma-encoded device RGB (because you already have your pixels in that space and want to use the hardware), which also gives a similar wrong result to 2. -- GitHub Notification of comment by svgeesus Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/11238#issuecomment-2485842734 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Tuesday, 19 November 2024 14:17:08 UTC