Re: [csswg-drafts] [css-color-4] Update ΔEOK to be even more perceptually uniform (#10063)

The PR is trivial and is not the limiting factor here.

@bottosson I started to investigate Macadam limits to generate a set of real-world (surface) colors. I was planning to generate perturbations in, say, CIECAM16 and then compare the deltaE 2000 of those pairs with the deltaOK and proposed deltaOK2; assumption being that a higher correlation meant it was a better distance metric. Does that seem a good approach?

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Received on Tuesday, 2 April 2024 12:48:09 UTC