- From: jsnkuhn via GitHub <sysbot+gh@w3.org>
- Date: Mon, 13 Jun 2022 18:06:46 +0000
- To: public-css-archive@w3.org
discord.com ![GIF](https://user-images.githubusercontent.com/1286791/173416224-936bc43f-6ad9-4763-ae01-c99a3598902f.gif) - icons transition form circles to, I think, squircles on hover (But could just be `border-radius`... i'm not sure). But this brings up the idea of animating between different `corner-shape` values ie `round` to `scoop`, `notch` to `angle`. I assume that `square 20px` would also animate to `square 40px` and `angle 0` to `angle 10%` like `border-radius` currently does. It's the morphing of the shapes that seems like it could be an issue. https://bethesda.net/en/game/starfield/media?type=video ![starfield](https://user-images.githubusercontent.com/1286791/173416239-8f752c9f-7f3b-4c50-bb34-a0ad9fc4ea50.png) - the little stars on the left and the right are currently inline svg - a ::before and ::after with `scoop 50%` could do the same thing -- GitHub Notification of comment by jsnkuhn Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/6980#issuecomment-1154223456 using your GitHub account -- Sent via github-notify-ml as configured in https://github.com/w3c/github-notify-ml-config
Received on Monday, 13 June 2022 18:06:48 UTC