Re: [csswg-drafts] [css-values] Ability to address actual physical size (#614)

[What is EDID?](https://cie-group.com/how-to-av/videos-and-blogs/what-is-edid-extended-display-identification-data)

> EDID is an **_industry standard_** ([published by VESA](https://en.wikipedia.org/wiki/Extended_Display_Identification_Data)) for AV Source and Display devices which automatically communicates manufacturer specification and data between devices. This allows your AV source to send the best compatible signal data to your screen, TV or projector to ensure the best possible picture results.

It is a well known standard. There may be others.

Exposing physical pixel APIs in the web _will_ encourage hardware makers to follow along, considering the web browsers are the most stable and widely tested pieces of software humans may have ever made.

It seriously can not be more difficult than managing OpenGL compatibility behind WebGL. That must be many times more complex. Yet we still did it.

A simple fallback for certain cases when information is not available is totally a must.

Well known native frameworks like Qt have been giving developers physical pixel sizing for a long time. It is time for web to be _as good_.

<sub><sub>It takes a visionary to be able to see this future.</sub></sub>

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Received on Wednesday, 24 March 2021 07:18:07 UTC