- From: Oriol Brufau via GitHub <sysbot+gh@w3.org>
- Date: Fri, 24 Jan 2020 12:44:01 +0000
- To: public-css-archive@w3.org
@DavidBradbury Your set distributions are not uniform. The [0,1) random number should be multiplied by the length of the list (not minus 1), then floor (not round). Also, I don't think "allowing for the final parameter to be a rounding function" is useful. What could be useful would be allowing an [easing function](https://www.w3.org/TR/css-easing-1/#easing-function) to define the [cumulative distribution function](https://en.wikipedia.org/wiki/Cumulative_distribution_function), i.e. `linear` would be a uniform distribution. But some cubic beziers aren't non-decreasing, these would be invalid. "the random value is calculated on a per-element basis at the moment the style is applied". Not sure this is well defined. @Crissov Min, max and mean are deterministic statistics of a sample, this issue is about randomness, I don't see the relation. Anyway, you can calculate your custom mean with math functions. -- GitHub Notification of comment by Loirooriol Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/2826#issuecomment-578115946 using your GitHub account
Received on Friday, 24 January 2020 12:44:03 UTC