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Re: [csswg-drafts] [css-animation] Motion Blur (#3837)

From: jonjohnjohnson via GitHub <sysbot+gh@w3.org>
Date: Fri, 19 Apr 2019 23:00:41 +0000
To: public-css-archive@w3.org
Message-ID: <issue_comment.created-485033621-1555714839-sysbot+gh@w3.org>
> you want to leverage the amount of blur coming from the speed of movement and apply it elsewhere?

@argyleink Yep, that's exactly question was about and @AmeliaBR answered it when she spoke of "translations caused by scroll". Pixel by pixel still applies even if not rotating. Your example could just be translating in a single direction and instead of a staggering discrete paints of the same block, you'd maybe want a motion blur based upon speed, no? This is all I was asking about. Scroll related motion blur that takes into account speed, direction, and frame rate, not simply "a layer getting a blur". And since I've seen some nice effects with backdrop blurring, like I mention from the use of navigation on apple.com, I'm simply wondering peoples thoughts in being able to use that alongside motion blurring for content moving via scrolling mechanics, not just transform.

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