- From: Brian Birtles via GitHub <sysbot+gh@w3.org>
- Date: Wed, 20 Jun 2018 08:19:10 +0000
- To: public-css-archive@w3.org
Having merged this and begun to implement I am concerned that this will make the API harder to use due to "Unhandled Promise rejection" warnings (and errors in some frameworks). In particular, consider the following code: ```js button.onClick(() => { animation.cancel(); }); // ... animation.pause(); ``` If the click occurs while the animation is still pause-pending we'll get a unhandled Promise rejection, which, at very least, will clutter up the console. Instead the author needs to write: ```js animation.pause().catch(() => { /* Ignore */ }); ``` or `try { } catch (e) { }` if they are using `async/await`. This is even more likely in the case of `play()` where if the animation is aborted any time before it finishes the returned Promise will be rejected. Fortunately it does not affect `Element.animate()`. I'm not sure if there's any way around this. If anyone knows, please let me know. -- GitHub Notification of comment by birtles Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/2206#issuecomment-398665201 using your GitHub account
Received on Wednesday, 20 June 2018 08:19:15 UTC