- From: Eric Willigers via GitHub <sysbot+gh@w3.org>
- Date: Mon, 09 Apr 2018 13:14:07 +0000
- To: public-css-archive@w3.org
ewilligers has just created a new issue for https://github.com/w3c/csswg-drafts: == [css-transforms] 2D and 3D rotation are distinct == A note was recently added for the individual transform properties: > While rotate: 30deg; and rotate: z 30deg; technically specify the same rotation, the first declaration is a 2d transform equivalent to transform: rotate(30deg);, while the second is a 3d transform equivalent to transform: rotateZ(30deg);, which can have additional side-effects in UAs. However, the 'transform' property's rotateZ function suggests no distinction between 2D and 3D rotations: > rotateZ() = rotateZ( [ \<angle\> | \<zero\> ] ) > same as rotate3d(0, 0, 1, \<angle\>), which is also the same as rotate(\<angle\>). We should be consistent. Suggested wording: > rotateZ() = rotateZ( [ \<angle\> | \<zero\> ] ) > same as rotate3d(0, 0, 1, \<angle\>), which is a 3d transform equivalent to the 2d transform rotate(\<angle\>). Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/2520 using your GitHub account
Received on Monday, 9 April 2018 13:14:09 UTC