- From: Florian Rivoal via GitHub <sysbot+gh@w3.org>
- Date: Sun, 18 Sep 2016 16:55:43 +0000
- To: public-css-archive@w3.org
> What I meant is that the values for the R, G and B primaries are taken to operate in the working color space. For any RGB working color space, this will work, but you might get wacky colors, and I don't know how useful that is. If you pick a working color space with 3 channels that aren't RGB, this is going to be weird. If you pick a working color space in CMYK or some other thing with a number of channels other than 3, I don't know what it means. >Exactly! > > The alternative is to manually change all the color rules to be in the working color space. I don't follow: if your existing colors are specified in sRGB and they're the colors you want, you leave them as is. Even if you pick a different working color space, the math works out right, and they look just like you want them too. If you want to define colors in the working color space, you use color(). > Note that you don't necessarily have to set the working space to "do some new things that call for a bigger gamut". After all, that's exactly what we're doing today without this working color space feature. Can you clarify? If you do a gradient from sRGB's most saturated red to P3's most saturated red (or if you don't care about gradients, put 50% transparent one on top of the other), how is that going to work if your working color space isn't P3 or something large enough for both colors to be in gamut? -- GitHub Notification of comment by frivoal Please view or discuss this issue at https://github.com/w3c/csswg-drafts/issues/481#issuecomment-247859266 using your GitHub account
Received on Sunday, 18 September 2016 16:55:50 UTC