Re: [csswg-drafts] [mediaqueries-4] Interaction Media Features make a rigid primary/"rare" distinction

At an absolute minimum - if I simply can't convince the working group 
that the fundamental idea of a *primary* vs *other stuff* input 
mechanism hierarchy is inappropriate - I would move towards having a 
strong note in the spec as outlined above

```
Designing a page that relies on hovering or accurate pointing only 
because
`hover` or `pointer` indicate that (whatever the OS/UA decided is) the
 primary
input mechanism has these capabilities, is likely to result in a poor 
experience
(as it ignores the fact that secondary input mechanisms may be 
available
that lack these specific capabilities).
```

and a renaming of "Rare" to read "Secondary" - this term still implies
 some hierarchical relationship which I don't buy into, but at least 
it's not a loaded term that contains further value judgements about 
how often/not often the type of input will be used.

-- 
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Received on Tuesday, 8 November 2016 10:33:01 UTC