- From: Tobie Langel <tobie@fb.com>
- Date: Mon, 17 Sep 2012 10:23:32 +0000
- To: "public-coremob@w3.org" <public-coremob@w3.org>
- CC: Paul Bakaus <pbakaus@zynga.com>
Hi, Last week, Zynga's Paul Bakaus and myself were invited to the talk to the Web Perf WG about the perf bottlenecks we encountered when developing for the (mobile) Web. Paul summarized his comments in an email to the WebPerf WG's mailing list[1]. If you're interested in knowing more about the perf issues encountered when building HTML5 games, you should absolutely read this. --tobie --- [1]: http://lists.w3.org/Archives/Public/public-web-perf/2012Sep/0016.html
Received on Monday, 17 September 2012 10:24:01 UTC