Re: Progress on HDR canvas prototype

I've been updating the example at
https://ccameron-chromium.github.io/webgl-examples/canvas-hdr.html
It now includes specifying SMPTE ST 2086 HDR Metadata, and querying precise
display capabilities.


On Tue, Jun 14, 2022 at 11:25 PM Christopher Cameron <ccameron@google.com>
wrote:

> I've sent out the "intent to prototype" for HDR canvas to blink-dev (this
> was a while ago at this point).
>
> It is now possible to create a canvas that has color space "srgb-linear",
> "rec2100-hlg" and "rec2100-pq". These color spaces also work for WebGL. The
> latter two spaces should have appropriate tone mapping applied (though not
> always, the hiccups in the path are being worked through). There is also
> ongoing work to ensure that importing HDR images and videos takes the
> appropriate color conversion path. There is a test of these paths
> available at:
> https://ccameron-chromium.github.io/webgl-examples/canvas-hdr.html
>
>
>

Received on Friday, 23 September 2022 14:40:30 UTC