- From: Dominique Hazael-Massieux <dom@w3.org>
- Date: Thu, 07 Mar 2013 11:59:12 +0100
- To: public-closingthegap@w3.org
Application stores have created a whole ecosystem through which developers can get compensated for their work, in particular because they come tied with a payment mechanism, and an easy way to provide in-app upgrades (which seems to be an increasingly effective way to make money in native apps). For Web apps (and focusing on cases where developers want to be paid for the content/service they're offering), the traditional model has been to use advertising, or to convince the user to enter their credit card details. Advertising has been show to be (at least currently) less effective on mobile devices, in particular due to screen real estate; and entering credit card info is often perceived as too cumbersome as well, given the input constraints (although some UX efforts in this space are likely to help, e.g. http://zdfs.github.com/toscani/paymentInfo/index.html ) There is a whole headlight project dedicated to payments on the Web: http://www.w3.org/wiki/Payments_Task_Force with which we could usefully collaborate (by e.g. making sure our requirements are addressed). But independently of the (complex) mechanisms needed for setting up payments, I think it might be useful to look at: * what in-app payment would look like in a Web app? Maybe the phonegap plugin in this space could provide some inspiration https://github.com/phonegap/phonegap-plugins/tree/master/iPhone/InAppPurchaseManager * what if anything could make advertising on mobile Web apps more profitable * if simple technical means for users to enter their credit card info (e.g. a dedicated <input type>) could help on mobile; I know this has been explored before, but don't know the details. Is anyone interested in taking the lead on this? Dom
Received on Thursday, 7 March 2013 10:59:24 UTC