- From: Rik Cabanier <cabanier@gmail.com>
- Date: Wed, 13 Mar 2013 19:24:32 -0700
- To: David Sheets <kosmo.zb@gmail.com>
- Cc: Dirk Schulze <dschulze@adobe.com>, "www-svg@w3.org list" <www-svg@w3.org>, www-style list <www-style@w3.org>, "public-canvas-api@w3.org" <public-canvas-api@w3.org>
- Message-ID: <CAGN7qDB4TeQ0OmSdpCo6=Nb11tC+HVZvUwmw35v6t0y5bJRswQ@mail.gmail.com>
On Wed, Mar 13, 2013 at 4:21 PM, David Sheets <kosmo.zb@gmail.com> wrote: > On Sat, Mar 9, 2013 at 5:50 AM, Dirk Schulze <dschulze@adobe.com> wrote: > > On Feb 14, 2013, at 3:21 PM, David Sheets <kosmo.zb@gmail.com> wrote: > >> 2. Is a DOMException necessary for the error conditions? Are > >> DOMExceptions generateable by user code? I would like to be able to > >> provide user-space implementations of Matrix that internally leverage > >> invariants for better performance/behavior. For example, if I know > >> that I am only dealing with rotation matrices, I might use an > >> implementation of Matrix that internally uses only a quaternion > >> representation. Similarly, if I know that I am only going to use > >> special orthogonal transformations (no scale, no skew, det=1), I might > >> use a dual quaternion representation internally. It would be nice to > >> be able to pass these constructions into APIs that expect Matrix > >> objects without building a native Matrix first. > > > > There is a DOMException interface to generate DOMExceptions. You can > prototype Matrix with your own methods and attributes that can throw your > generated exceptions. Is that sufficient for you? > > Does that provide identical semantics? Has something changed since > Marcos' SO answer > < > http://stackoverflow.com/questions/5136727/manually-artificially-throwing-a-domexception-with-javascript#answer-9856490 > > > and the thread on public-script-coord > < > http://lists.w3.org/Archives/Public/public-script-coord/2012JanMar/0458.html > >? > > Is there some way to make instanceof behave identically? Or do Matrix > users need to wrap a native Matrix to poke for exceptions? What > happens when a script in a JS environment without DOM (e.g. node.js) > wants to use a Matrix? > > >> 4. In DecomposedMatrix, "quaternions of type sequence<double> Is an > >> sequence of four double items representing the two quaternions for the > >> rotation of the matrix." In the pseudocode for the decomposition, I > >> only see a single quaternion generated. The other quaternion that > >> describes the rotation is simply the negation of this quaternion as H > >> double covers SO(3). I believe that the decomposition should always > >> return the quaternion that represents the shortest rotation which > >> corresponds to the quaternion with a positive scalar component > >> (quaternion[3]?). This matters when an API user wants to take the > >> logarithm of a quaternion and retrieve consistent bivector angles. > > > > At the moment Matrix follows CSS3 Transforms and the implementation > behavior of browsers. The definition seems bogus, since we just have one > quaternion with 4 arguments, not two. I will correct the specification > text. In the meantime, can you go into more details how you suggest this > operation should look like? > > I think the provided pseudocode implements what I am proposing the > prose describe. Are you saying that the pseudo code is what you want and that it's the prose that is wrong? > Specifically, I believe that the prose should indicate > that a single quaternion is returned which has a non-zero scalar part > and L_2 magnitude of 1 ("unit quaternion"). It might also mention that > this implies that the returned quaternion represents the geodesic > (shortest path) for interpolators. To produce the complementary arc, > the quaternion's elements simply need scaling by -1. This requirement > is quite cheap for implementors, nicely uniform for users, and a good > invariant. > Is this your proposal for the updated prose? > > Thanks for your work. > > Hope this helps, > > David > > >
Received on Thursday, 14 March 2013 02:25:00 UTC