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Re: You Got Your SVG in my Canvas! Mmm, Delicious!

From: Doug Schepers <schepers@w3.org>
Date: Mon, 04 Jul 2011 00:40:51 -0400
Message-ID: <4E114453.3050708@w3.org>
To: Edward O'Connor <eoconnor@apple.com>
CC: public-canvas-api@w3.org
Hi, Ted-

Edward O'Connor wrote (on 7/1/11 1:52 PM):
>
> Doug wrote:
>
>>  I suggest that rather than adding more retained-mode shape features to
>>  the Canvas API or shadow tree, that we simply allow the SVG and Canvas
>>  to be used more seamlessly together[…] I wrote up some more detailed
>>  notes on my blog, and I'm interested in hearing feedback[…]
>
> While painting, the render tree needs to be immutable. There are some
> unfortunate legacy cases where this doesn't hold (plugins, mainly), but
> we'd be really reluctant to allow new cases in which the render tree can
> change out from under us while painting. Which means that scribbling on
> an SVG element with the 2d context API while painting is a non-starter.

Sorry, I'm not following you.  Can you please explain in more detail?  I 
want to make sure we aren't talking past one another.

Thanks-
-Doug
Received on Monday, 4 July 2011 04:40:54 UTC

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