- From: Silvia Pfeiffer <silviapfeiffer1@gmail.com>
- Date: Wed, 9 Mar 2011 07:47:02 +1100
- To: Richard Schwerdtfeger <schwer@us.ibm.com>
- Cc: public-html@w3.org, public-html-a11y@w3.org, Maciej Stachowiak <mjs@apple.com>, public-canvas-api@w3.org, Charles Pritchard <chuck@jumis.com>, david.bolter@gmail.com, franko@microsoft.com
I wonder: Is there any use for spatial media fragment URIs to solve this? According to http://www.w3.org/2008/WebVideo/Fragments/WD-media-fragments-spec/#naming-space you can basically specify a URL like this: http://example.org/image.jpg#xywh=pixel:160,120,320,240 . Then you could use an <img> element with a toDataURI from canvas to deal with addressing a region in Canvas. Just thinking out loud here... Cheers, Silvia. On Wed, Mar 9, 2011 at 6:59 AM, Richard Schwerdtfeger <schwer@us.ibm.com> wrote: > One of the challenges we still have with Canvas accessibility is computing a > bounding rectangle for the accessibility API mapped to each object in the > fallback content. We have looked at: > > - coords from image map: We feel this is too much work for authors. > - Use CSS positioning. This is inadequate as it only provides us with a > point and not the full rectangle, > > We have had a number of discussions on this and we think the right way to do > this is to bind the element to a clipping region in canvas. This is also > consistent with how Windows and UNIX graphics subsystems started. You would > get a handle to a device context and apply a number of properties to it > including the bounding rectangle or clipping region. When assistive > technology first came out this device context was bound to an accessible > object and that is where the bounding rectangle would come from. It also > allowed the graphic subsystem to maintain the rectangle as things were moved > on the desktop. This same clipping rectangle was used in hit testing for the > mouse. > > What we don't see is this facility in <canvas>. What we would like to see > happen is to provide a 2DCanvasAPI called setClickableRegion: > > setClickableRegion(element) - Takes the current clip region and associates > it with the element in the fallback content. When the mouse is within the > hit test region the user agent the user agent can capture the appropriate > onclick, ondblclick, onmousedown, mouseover, onmousmove, onmouseout, and > onmouseup event in the region and passed to the associated element in > fallback content. > > This would allow us to populate the accessibility API for that element and > it would solve a hit test problem for the associated element. Now you, could > basically have: <element ... onclick="drawButtonPress()"); > > This has two-fold benefit. It helps the accessibility issue we are having > and it provides a clicking. > > We would like to hear feedback on this approach. Maciej, since Apple created > canvas we would like to hear your thoughts. We think this is a much better > approach than we have now. We would also need to examine other events should > be passed such as for touch. > > > Thanks, > Rich > > Rich Schwerdtfeger > CTO Accessibility Software Group
Received on Tuesday, 8 March 2011 20:49:58 UTC