- From: Richard Schwerdtfeger <schwer@us.ibm.com>
- Date: Tue, 8 Mar 2011 13:59:40 -0600
- To: public-html@w3.org, public-html-a11y@w3.org, Maciej Stachowiak <mjs@apple.com>, public-canvas-api@w3.org
- Cc: Charles Pritchard <chuck@jumis.com>, david.bolter@gmail.com, franko@microsoft.com
- Message-ID: <OFE5E2E330.848E6903-ON8625784D.006AEB01-8625784D.006DD529@us.ibm.com>
One of the challenges we still have with Canvas accessibility is computing a bounding rectangle for the accessibility API mapped to each object in the fallback content. We have looked at: - coords from image map: We feel this is too much work for authors. - Use CSS positioning. This is inadequate as it only provides us with a point and not the full rectangle, We have had a number of discussions on this and we think the right way to do this is to bind the element to a clipping region in canvas. This is also consistent with how Windows and UNIX graphics subsystems started. You would get a handle to a device context and apply a number of properties to it including the bounding rectangle or clipping region. When assistive technology first came out this device context was bound to an accessible object and that is where the bounding rectangle would come from. It also allowed the graphic subsystem to maintain the rectangle as things were moved on the desktop. This same clipping rectangle was used in hit testing for the mouse. What we don't see is this facility in <canvas>. What we would like to see happen is to provide a 2DCanvasAPI called setClickableRegion: setClickableRegion(element) - Takes the current clip region and associates it with the element in the fallback content. When the mouse is within the hit test region the user agent the user agent can capture the appropriate onclick, ondblclick, onmousedown, mouseover, onmousmove, onmouseout, and onmouseup event in the region and passed to the associated element in fallback content. This would allow us to populate the accessibility API for that element and it would solve a hit test problem for the associated element. Now you, could basically have: <element ... onclick="drawButtonPress()"); This has two-fold benefit. It helps the accessibility issue we are having and it provides a clicking. We would like to hear feedback on this approach. Maciej, since Apple created canvas we would like to hear your thoughts. We think this is a much better approach than we have now. We would also need to examine other events should be passed such as for touch. Thanks, Rich Rich Schwerdtfeger CTO Accessibility Software Group
Received on Tuesday, 8 March 2011 20:00:34 UTC