- From: Jo Rabin <jrabin@mtld.mobi>
- Date: Fri, 18 Apr 2008 19:10:16 +0100
- To: "Scheppe, Kai-Dietrich" <k.scheppe@telekom.de>, "Mobile Web Best Practices Working Group WG" <public-bpwg@w3.org>
> I see we are having a discussion :-) Yes, and noted that this is thanks to your probing questions. Let's make sure that when we have decided we know what we are talking about that we take care to capture the discussion and present it in an understandable form, so that we don't end up continually going round in circles like we have done on the DDC. In fact it would be a good idea to re-express the meaning and significance of the DDC at the same time. More on this below ... > > > > > I propose that we do come up with a means to exploit every > > capability, > > > > but should also take a subset of those capabilities and create a > > typical > > > > device of todays day and age. > > > > > > So long as you set the requirement up front that it comes out > > compatible > > > with Opera mini and Opera mobile I could live with that. > > Otherwise, I > > > cconsider that the discussion will take too much of the working > > group's > > > time, and not be able to move as fast as devices today, and > > that it is > > > therefore a rat-hole worth avoiding. > > > > An altogether less vendor-centric perspective on this is that > > we do state that it is good practice to classify devices > > according to the perspective of your application. > > > > http://www.w3.org/2005/MWI/BPWG/Group/Drafts/BestPractices-2.0 > > /ED-mobile > > -bp2-20080409#bp-devcap-classify > > > > Further we go on to look at an example of such a > > classification in a (should be non-normative) Appendix. > > > > http://www.w3.org/2005/MWI/BPWG/Group/Drafts/BestPractices-2.0 > > /ED-mobile > > -bp2-20080409#device-classification > > > > So I think that the combination of the above and the spelling > > out of the characteristics of interest goes close enough to > > the objective of helping people target their implementations > > without getting into the muddle that I think most of us agree > > would be introduced by trying to define a specific ADC. Look > > at it as a "soft ADC" perhaps. > > > If I may summarize, we list capabilities, but also come up with bundle > of capabilities that represent a typical device of today? > No, we don't bundle the capabilities. We discuss how the application designer should bundle capabilities according to the demands of their application. Some applications might be interested in location and so they'd be interested in whether the device has GPS, whether it exposes CellID and so on. This might be of complete irrelevance to a non location sensitive application which would not feature those facilities in its bundling. > > > > > > I believe that we should ask some questions regarding the > > intent of > > BP2: > > > > > > > > - is it merely a guideline on how to create good content with > > devices of > > > > today? > > > > > > Not quite. It describes how to improve content by using capabilities > > that > > > are *sometimes* or *often* available today, without wrecking the > > > interoperability of the content by doing something as limiting as > > > designing for a single browser on a single device. > > > > Agree with Chaals here. > > > My point is getting a bit turned here. > I was asking about our intent of the document. Here we leave out any > mechanism to control what people do with the document. This may be > fine, but will tend to produce no results. > > In other words, we toss the guidelines out there and let people fend for > themselves to with it as they wish. > No labels, no trustmarks, no means to demonstrate you have done > something special > > If that is what we want then I predict that industry uptake will > imperceptible to slow, as long as it is not clear what the benefits are. > "Benefit" has a strong monetary drift to it here. > Well, I think this is a bit back to front. My guess is that most people want to develop effective applications that work well on a reasonable spectrum of devices. This benefits their business plan. I'm guessing that few business plans would benefit from saying that the purpose of the application will be to gain W3C BP2 Gold Accreditation. If we provide useful advice to people to help them provide effective interoperable applications then I think folks will reference the work. > > > > > > > > > - do we implicitly state that any modern device will make a > > reasonable > > > > online experience possible? > > > > no matter how badly the content is put together? > > > > > > Of course not. There are a zillion ways to get things wrong - even > > > following all our good advice. We cannot anticipate all of them. But > > there > > > are some known ways to improve on common design patterns that are > > flawed, > > > and design patterns that are known to be bad. We can advise how to > > avoid a > > > bunch of pitfalls and how to take advantage of some good > > possiblilities. > > > > > > Most modern devices have a number of browsers and other pieces of > > software > > > available, so referring to a device is a bit misleading. (I > > have seen > > it > > > used to turn statistics into really clear outright lies). > > > > > ditto > > > The goal was from the beginning to provide a good online experience. > If we don't say anything how to get there, it cannot be defined what a > "good online experience" is. > > So what are we exactly telling people? > "...Follow these guidelines. They're cool....no, we cannot tell you how > far you should implement them in order to get good content. > You need to find that out for yourself." > > There is some truth in that too. If we want to say that, then ok. I > just want us to be conscious of it. > > We're not trying to teach people how to be interaction designers, graphic designers etc. and any of the other skills that are required to build a good online experience. We are explaining how to build interoperable applications that use features that may be present only in varying degrees in different devices. > > > > > > > > > - do we willfully refrain from helping authors who cannot use > > content > > > > adaptation by giving them a grouping of guidelines to adhere to? > > > > After all, which devices can do what > > > > > > Yes, because otherwise not only do we have to have Device > > Description, > > but > > > we will have to spend a lot of time keeping an up to date repository > > and > > > then even more time arguing about which browsers and devices we are > > going > > > to put on our "in" list. > > > > > > > I think Kai makes a very good point that needs to be spelled out: > > > > YOU REQUIRE SOME KIND OF ADAPTATION FOR BP2 TO BE MEANINGFUL > > > > i.e. there is no prospect of "Exploiting Device Capabilities" > > without selectively enabling or disabling those aspects of > > your content that aim to exploit capabilities not present in > > all devices. > > > > That's not to say that server-side adaptation is required in > > all cases. > > Client side adaptation takes its place in the sun in this > > document [though not at the expense of page weight, of course :-)] > > > Ok that makes more sense, because we would not be leading people on. > However, the usefullness of BP2 is then greatly diminished. > > To sharpen what Jo said a bit: > > YOU CANNOT BUILD GOOD MOBILE FRIENDLY CONTENT WITHOUT ADAPTING IT > > That, however, is quite a statement towards the masses of authors out > there. > No, I don't agree. I think that it's as we put it in BP 1: "... it is possible to create a site that is consistent with the Best Practice recommendations without carrying out adaptation at all. However it is likely that a more sophisticated and enhanced user experience will be achieved if adaptation is used." So not YOU CANNOT BUILD GOOD MOBILE FRIENDLY CONTENT WITHOUT ADAPTING IT, more YOU CAN'T USE FEATURES THAT MAY NOT BE PRESENT IN ALL DEVICES WITHOUT USING ADAPTATION OF SOME FORM. USING THOSE FEATURES CAN CONTRIBUTE TO AN ENHANCED USER EXPERIENCE. BP2 is about using capabilities to provide a more sophisticated and enhanced experience and about detecting whether the facilities are present and about accommodating their lack of presence or presence in a non-optimal form. > > > > > > > - since technology will move on, whatever we write today will be > > > > outdated to tomorrow. > > > > Do we think we will not be able to set a new bar, to > > define a new > > ADC > > > > when some other group comes along later? > > > > > > I don't think we can set an ADC now and get consensus before what we > > say > > > is outdated. I don't think a later group will be able to do > > so either. > > > > > > > I don't think it is merely a question of pragmatism. Defining > > an ADC is "Design for iPhone Only" think. In that respect: > > > > "ADC Considered Harmful" > > > Ah but it is precicely that which I wish to avoid! Currently the group > keeps referring to the iPhone, so we must be careful. > By defining an ADC we focus on real capabilities, not slick interfaces. > > But I see the fear lies in attempting to take a stand on what a device > should be able to do in order to provide a good online experience. > That is precicely what we did for the DDC, only this time we should > focus on something a bit more sophisticated :-) > I think it is actually quite different in nature. We defined the DDC as a minimal set of capabilities that must be there to consider a device Web capable. Consequently we were able to tell designers that they could rely on their content working if they made DDC assumptions when preparing their content, because BY DEFINITION a device that could not handle that is not a Web capable device. The DDC does not represent a target for development, it represents a minimum below which developers do not need to stoop. We never said that the DDC provides for a good online experience, we just said that the experience on anything less was likely, in general, to be too dreadful to be bothered about developing for. mobileOK basic tries to ensure that they stoop that low. BP2 should be about ensuring that people who want to use advanced capabilities (and are just targeting the iPhone today) don't just give up when it comes to any other device and send 406, "Your browser is not supported." And that they have a clue about what the alternatives are to that 406 response. > > > > > > I believe, if we keep going as we have been, we will create a set of > useful guidelines to exploit single capabilities of devices. Yes. No, I think the point is to exploit a set of capabilities that are relevant to the application in question. > > How much of this somebody implements is up to them. The document will > be useful, but will not change much in the Web. > It will be limited to a few content providers who have CT at their > disposal. No, Adaptation, not Content Transformation, they are different things, in my view. Lots of people have Adaptation at their disposal. Using @media in CSS is adaptation. Using the fall back capabilities of the Object element is another means of adaptation [which incidentally is why the fact that we got its processing wrong in the last draft of mobileOK Basic is so important to fix]. Testing for the availability of XMLHTTPRequest in script is also a method of adaptation. Server side adaptation is also in the reach of the huge mass of developers too. That's why we spent a couple of long and sometimes painful years working on the DDR Simple API. > > So what will we have achieved, other than creating a business case for > content adaptors? > > Sure we will have improved things bit, but I think we would fall short > of the mark. > Again, I don't agree. This is about building inter-operable applications that work across a reasonable variety of devices. It's actually not really at all about building "great mobile applications" as it says in the document at the moment, I now realise, thanks to your pointing it out. Jo
Received on Friday, 18 April 2008 18:11:12 UTC