- From: Chris Lowis <chris.lowis@gmail.com>
- Date: Mon, 5 May 2014 10:59:37 +0100
- To: Chris Wilson <cwilso@google.com>
- Cc: Audio WG <public-audio@w3.org>
Thanks for the feedback, Chris. I’ve fixed up the post with your suggestions, and linked to the W3C hosted versions of the tests (e.g. http://w3c-test.org/webaudio/the-audio-api/the-gainnode-interface/test.html). Cheers, Chris On 30 April 2014 at 17:06:56, Chris Wilson (cwilso@google.com) wrote: > Looks pretty good. A few comments: > - I'd go into a bit more detail about the GainNode test as an example - the > approach of using OfflineAudioContext, for example - > - Can we not get the repo hosted as gh-pages branch, so it doesn't need to > be hosted locally? Then we could at least link directly to tests. > - You should expand on #2 in the process for writing a test - what it means > to be testable as written (e.g. there's enough information in the spec to > determine precisely what the output should be), and what to do if it's not > (file an issue on the spec in the github repo). > > -C > > > On Wed, Apr 30, 2014 at 6:50 AM, Chris Lowis wrote: > > > Hi, > > > > I wrote a blog post with some guidance on how to write tests for the > > W3C test suite, with a specific Web Audio focus: > > > > http://blog.chrislowis.co.uk/2014/04/30/testing-web-audio.html > > > > Would someone mind having a look over it before I circulate it more > > widely? I'm hoping it will help to encourage people to contribute, as > > we don't really have anyone working on tests at the moment. > > > > Cheers! > > > > Chris > > > > >
Received on Monday, 5 May 2014 10:00:07 UTC