- From: Olivier Thereaux <notifications@github.com>
- Date: Wed, 11 Sep 2013 07:29:54 -0700
- To: WebAudio/web-audio-api <web-audio-api@noreply.github.com>
Received on Wednesday, 11 September 2013 14:30:29 UTC
> [Original comment](https://www.w3.org/Bugs/Public/show_bug.cgi?id=17795#4) by Robert O'Callahan (Mozilla) on W3C Bugzilla. Thu, 19 Jul 2012 16:37:30 GMT > > Imagine if some module builds an AudioNode A, and then two other modules > > independently get hold of A and try to play it by connecting it to the > > DestinationNode. It would be confusing to have one of those operations > > unexpectedly fail. > > I'm not suggesting at all that it WOULD fail. It doesn't today - it just > doesn't create an ADDITIONAL, duplicate connection (thereby doubling the gain, > which would be just as unpredictable, and IMO less usable.) Depends on your point of view I guess. In this case I think the author would expect connect() to cause a change in the output, and it won't. --- Reply to this email directly or view it on GitHub: https://github.com/WebAudio/web-audio-api/issues/143#issuecomment-24244495
Received on Wednesday, 11 September 2013 14:30:29 UTC