- From: Olivier Thereaux <notifications@github.com>
- Date: Wed, 11 Sep 2013 07:30:00 -0700
- To: WebAudio/web-audio-api <web-audio-api@noreply.github.com>
Received on Wednesday, 11 September 2013 14:37:07 UTC
> [Original comment](https://www.w3.org/Bugs/Public/show_bug.cgi?id=17415#38) by Marcus Geelnard (Opera) on W3C Bugzilla. Mon, 09 Jul 2012 09:25:04 GMT (In reply to [comment #38](#issuecomment-24244528)) > To sum up my argument: We are currently not provided all the resources inside a > webworker to attain full independence from the main thread yet, and dependence > on the main thread kills us with i/o lag. A possible solution for emulators like the JS GBC emulator (which I really like!): move the audio emulation part to a Web worker (making it independent from the main thread), and post time-stamped audio HW register writes from the main thread to the audio Web worker (should be quite compact data?). That way you would be glitch free even in cases of i/o lag. This assumes that you can do the audio HW emulation independently from the rest of the machine, but for simple "8-bit" sound HW, I think it can easily be done. --- Reply to this email directly or view it on GitHub: https://github.com/WebAudio/web-audio-api/issues/113#issuecomment-24244535
Received on Wednesday, 11 September 2013 14:37:07 UTC