- From: Paul Adenot <padenot@mozilla.com>
- Date: Tue, 27 Aug 2013 15:48:05 +0200
- To: public-audio@w3.org
Hi everyone, I am a developer at Mozilla, working mostly on various modules that interact with audio and video, such as media elements, WebAudio, WebRTC, from user or author-facing features, to the interaction with OS-level API. I've always been interested in audio software development, probably because I've been using them for so long, as a musician. I'm also doing demoscene and (very) amateur video-game development in my spare time, most of the time working on the audio side of things. I strongly believe that as editors, our role should be to write down what has been decided in the group (that is, to not _author_ the spec ourself, _edit_ it), and I hope to continue to have fruitful discussion with anybody who wants to be involved in making this spec go forward. In the short term I'm planning to start the job by trying to get the number of open spec bugs to something lower than 140, with an emphasis on minimizing the spec holes, so another implementer can come along and write a whole new implementation without looking at Gecko, Blink or WebKit's code. Most of the time this will mean making uncontroversial amendments to the spec (stating on paper what everybody thinks, use, and have implemented), and reflecting in the spec decisions that have been made, but not written down. In the mid-term, I think we could try to consolidate and improve the test suite [1]. I believe that this will be beneficial for both implementers and users of the WebAudio API. Blink/Webkit and Gecko have both decent test suites (and we should borrow from both of them, if allowed), but I hope real-world users of the WebAudio API will be able to contribute tests, or ideas of tests as well. Cheers, Paul. [1]: https://github.com/w3c/web-platform-tests/tree/master/webaudio
Received on Tuesday, 27 August 2013 13:48:34 UTC