- From: Robert O'Callahan <robert@ocallahan.org>
- Date: Wed, 3 Jul 2013 22:31:04 +1200
- To: Chris Lowis <chris.lowis@bbc.co.uk>
- Cc: WebAudio <public-audio@w3.org>
- Message-ID: <CAOp6jLZW1e0MURzZTF8CEh0ZUemWLZArd5pXAqGMEs8pmq5OvA@mail.gmail.com>
On Wed, Jul 3, 2013 at 10:22 PM, Chris Lowis <chris.lowis@bbc.co.uk> wrote: > It's been a few weeks since we last discussed testing. I'd like to do a > bit more work on this in the next couple of weeks. > > The previous discussion concerned whether to use OfflineAudioContext or > ScriptProcessorNode at the core of the tests to compare generated audio > with a known-good reference. > > The advantage of ScriptProcessorNode is that it currently works on all > implementations. The disadvantage is that tests can only run "in real > time". > > With OfflineAudioContext, tests can run faster than real time - but > there was some discussion about if/how OfflineAudioContext could be > implemented given the spec as it stands. > OfflineAudioContext is implemented in Gecko now and we're using it for testing. As far as I can tell, our implementation matches the current spec. So that's the way to go. Also, we've imported a few Blink tests with some glue code to make them run in our test framework. http://mxr.mozilla.org/mozilla-central/source/content/media/webaudio/test/ Rob -- Jtehsauts tshaei dS,o n" Wohfy Mdaon yhoaus eanuttehrotraiitny eovni le atrhtohu gthot sf oirng iyvoeu rs ihnesa.r"t sS?o Whhei csha iids teoa stiheer :p atroa lsyazye,d 'mYaonu,r "sGients uapr,e tfaokreg iyvoeunr, 'm aotr atnod sgaoy ,h o'mGee.t" uTph eann dt hwea lmka'n? gBoutt uIp waanndt wyeonut thoo mken.o w * *
Received on Wednesday, 3 July 2013 10:31:33 UTC