- From: Ehsan Akhgari <ehsan.akhgari@gmail.com>
- Date: Tue, 19 Mar 2013 16:34:43 -0400
- To: Chris Rogers <crogers@google.com>
- Cc: "Robert O'Callahan" <robert@ocallahan.org>, "public-audio@w3.org" <public-audio@w3.org>
- Message-ID: <CANTur_7dBHbwptSwn1qh2+ZBYwBk2qQ9PLTVakwqHVd8MmfcEQ@mail.gmail.com>
OK, great! Do you want me to write up the changes to the spec and submit them in a bug/here? -- Ehsan <http://ehsanakhgari.org/> On Tue, Mar 19, 2013 at 2:56 PM, Chris Rogers <crogers@google.com> wrote: > > > > On Mon, Mar 18, 2013 at 8:11 PM, Ehsan Akhgari <ehsan.akhgari@gmail.com>wrote: > >> crogers, do you have any feedback regarding this? I am fairly strongly >> against having playbackState change its value before the script yields >> execution to the main event loop, as it implies that the implementation >> will need to lock on the audio thread. And without that property, >> playbackState as currently spec'ed is fairly useless since there will be no >> guarantee whether its value when queried reflects the reality (that is, if >> it returns PLAYING or FINISHED.) I would like to propose that this >> attribute (and activeSourceCount for the exact same fundamental reason) >> should be removed from the spec. >> >> Cheers, >> >> -- >> Ehsan >> <http://ehsanakhgari.org/> >> > > I think it should be possible to remove .playbackState as publicly > exposed to JS. We can still describe the internal states for > implementors... > > .activeSourceCount can probably also go away if we implement some kind of > event listener when playing is finished. > > Chris > > > > >> >> >> On Mon, Oct 29, 2012 at 7:26 AM, Robert O'Callahan <robert@ocallahan.org>wrote: >> >>> AudioBufferSourceNode.playbackState is described as being changed by the >>> start() method (i.e. synchronously on the HTML5 event loop thread) and then >>> being changed due to audio processing (i.e. NOT on the HTML5 event loop >>> thread). How are changes to PLAYING_STATE and FINISHED_STATE reflected to >>> the HTML5 event loop thread? Is it supposed to be possible for script to >>> check playbackState one moment and see SCHEDULED_STATE, then a moment later >>> (without returning to the event loop) to check it again and see >>> PLAYING_STATE? I hope not, for that would make playback states other than >>> UNSCHEDULED and SCHEDULED pretty much impossible to use correctly. >>> >>> Hmm, actually, what are the use-cases for playbackState? I can't tell >>> what it could be safely used for. >>> >>> activeSourceCount has similar issues, since it counts the playing >>> AudioBufferSourceNodes. Is it supposed to change at arbitrary times? What >>> are the use-cases for activeSourceCount anyway? >>> >>> Rob >>> -- >>> Jesus called them together and said, “You know that the rulers of the >>> Gentiles lord it over them, and their high officials exercise authority >>> over them. Not so with you. Instead, whoever wants to become great >>> among you must be your servant, and whoever wants to be first must be >>> your slave — just as the Son of Man did not come to be served, but to >>> serve, and to give his life as a ransom for many.” [Matthew 20:25-28] >>> >>> >> >
Received on Tuesday, 19 March 2013 20:35:52 UTC