- From: Jussi Kalliokoski <jussi.kalliokoski@gmail.com>
- Date: Tue, 19 Mar 2013 21:52:00 +0200
- To: Chris Rogers <crogers@google.com>
- Cc: Srikumar Subramanian <srikumarks@gmail.com>, Peter van der Noord <peterdunord@gmail.com>, "public-audio@w3.org" <public-audio@w3.org>
- Message-ID: <CAJhzemXCTdKEKC4oTwiMWKjjdWPhOPA+T9SUvRP6mDZawXH=_Q@mail.gmail.com>
On Tue, Mar 19, 2013 at 9:37 PM, Chris Rogers <crogers@google.com> wrote: > > > > On Tue, Mar 19, 2013 at 12:33 PM, Jussi Kalliokoski < > jussi.kalliokoski@gmail.com> wrote: > >> The bug against Chromium can be found here: >> https://code.google.com/p/chromium/issues/detail?id=82795 >> >> Actually this reminds me... Is this actually a bug by the spec? I don't >> think the current spec has any special rules for the ScriptProcessorNode >> GC, so following the AudioNode garbage collection information in the spec, >> it looks like ScriptProcessorNodes shouldn't be kept around if there aren't >> any references to them. This has been a major source of confusion and I >> think we should change this, and in general we should treat >> ScriptProcessorNodes that have zero inputs as the sources that they are, >> and a zero-input ScriptProcessorNode should be kept from garbage collection >> as long as it's connected directly or indirectly to an active sink. >> > > Jussi, it's not the node itself which is getting garbage collected, but > the EventListener... > Was it really so? How can that be, the event listener is assigned to an attribute on the node, which is a basically a JS object, so does the attribute change as well, on its own? Either way, the spec doesn't seem to specify that the node should be kept around. > > >> >> Cheers, >> Jussi >> >> On Tue, Mar 19, 2013 at 3:51 PM, Srikumar Subramanian < >> srikumarks@gmail.com> wrote: >> >>> This is a long standing bug in the webkit implementation with a known >>> workaround. If you keep around a *global* reference (in the window object >>> itself) to either the onaudioprocess function or the script processor node >>> itself, the arbitrary stopping won't happen. >>> >>> Best, >>> -Kumar >>> >>> On 19-Mar-2013, at 4:40 PM, Peter van der Noord <peterdunord@gmail.com> >>> wrote: >>> >>> I may be doing something wrong here, it's been a while since i created a >>> script-processor node, but my event-handler for a scriptprocessor seems to >>> stop firing pretty quickly. >>> >>> Fiddle here: http://jsfiddle.net/7LZAJ/ >>> >>> Strangely, the fiddle sometimes runs fine the first time, but when i >>> refresh after that it does what happens locally here as well: the >>> eventhandler does not get called anymore (and the remaining noisebuffer is >>> repeated). The writing of the noise into the buffer has nothing to do with >>> it, if my eventhandler only logs something to the console it will just >>> stop shortly after starting (always after the same number of repetitions). >>> >>> Am i overlooking something? >>> >>> >>> Peter >>> >>> >> >
Received on Tuesday, 19 March 2013 19:52:27 UTC